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Keres's blog: "Petition to Fubar"

created on 02/23/2011  |  http://fubar.com/petition-to-fubar/b339683  |  6 followers

With the New Changes in Mafia for if you Hitlist and Take the E-Turf Racket away, that you will be Locked Out for 30 Days. With the Issue that happened with Fuky, I want to make this Petition to explain how this Rule needs a MAJOR Change, if they want to keep this, as it can be Exploited very easy!

 

I ask that Fuky does not get Locked Out for this Poorly Written Rule, as there are so many Loopholes in this, that Fuky will become Victim to.

 

To start off, I want to show Screenshots of the Rule Changes. Below shows a Screenshot showing a Bouncer stating that you will be Locked Out for 30 Days if you Hitlist and Take an E-Turf Racket:

 

Below shows the Mafia Changes in the Forums, as stated by another Bouncer. However, this Rule FAILS to mention ANYTHING that you will be Locked Out for 30 Days if you Hitlist and Take an E-Turf Racket:

 

The Issue with what happened with Fuky, was that he had Hitlisted a Few Soldiers/Associates who were in the E-Turf (nothing that could take the E-Turf). He was then Hitlisted in Retaliation on several of his Players for the Hitlists (this is standard Mafia, nothing wrong here). An Enemy Player caught his Bounty, and he Retaliated through a Hitlist (again, this is standard Mafia Actions toward an Enemy Player):

 

This ONE Toon, that was Hitlisted in Retaliation, just so happened to be the Only Toon Alive (who was above Level 10) in the Officer Position who was in the E-Turf Racket. This was in No Way trying to cause a Turf to Lose a Racket, but he will be Victim to this Lock Out (Toon Stripped Down to Nothing - No Mob, No Gear, No Territories, No Skill Points, etc...).

 

If you can become Victim of a Lock Out, for Hitlisting ONE Toon in Retaliation, what will keep a Turf from putting up All Low Levels (under Level 10), and have only 1 Player above Level 10 as Officer Position. That 1 Toon then causes Trouble with an Enemy Turf (Attacking, Hitilisting, etc...), that Enemy Turf then Hitlists that 1 Player in Retaliation.

 

**BOOM** Locked Out!

 

Does anyone else see a Problem here?? And you cannot Change it to where you cannot Change around LT Positions (how Boss/UB Rule is set up currently), because Turfs will just Set Up their Officer Positions ahead of Racket Draws, for exactly this purpose.

I have mentioned this in the fuMafia Blogs, with many who agree with it, with no response from Admin about their oppinion on it, except to reject my Blog Posts.

There are many who complain about the gap between Blingers and Non-Blingers.  And many things have been introduced in the game to try to make things more "Fair" for both sides.  But, it never fully addresses the issue, and it's never fully fair.  It always favors 1 side or the other.  When it's made fair for Non-Blingers, Blingers complain because they spent "Real Money" for their Wins, only to get easily beat by someone who has paid nothing (which is understandable, I would be pissed too).  And when it's made fair for Blingers, Non-Blingers feel that they can't keep up with the pace because of the Gap that is there that the cannot catch up to easily (such as the 5,800 Skill Points difference in the Diamond Missions that now seperate Blingers and Non-Blingers who are the same level).

What I propose happen is a "Bling Ranking".  A Character Title, telling how much Bling has gone into that Character.  "Master Blinger" for the top Blingers who are Maxed Out on everything, "Intermidiate Blinger", "Semi-Blinger" for those who use very little Bling, and "Bling Free Champ" for those who have used 5 Refills or less (taking into account the Refills given to us at Christmas, etc... is why I mention 5 Refills).  Even more Categories can be decided, this is just from the top of my head.

Make it so that you cannot Attack beneath your own "Bling Ranking".  Just like in levels you cannot Attack down a certain amount of levels (depending upon the persons level) because it is "unfair".  Hitlist, of course, is free game, no matter what "Ranking" you are Categorized in, but off the Hitlist, this will even things out between Blingers and Non-Blingers.

A Blinger who Attacks a Non-Blinger, is usually always going to be a guaranteed Win, and there is no Challenge to it.  If it is made where Blingers must only Attack other Blingers within their Ranking, it brings the Challenge back in to the game for them again, because now they would have to Challenge themselves to make sure to build their Characters to be able to beat another Blinger, rather than to be able to beat just a random Non-Blinger.

Also, it would eliminate people being upset about Scrubbing back and Blinging to Max out, because Scrubbing wouldn't be a problem anymore (and Scrub exp can be restored back to normal) since things would be Fair between both sides.  And lets face it, Scrubbing was ALWAYS allowed back when it made Fubar tons of Money.  Now that people get it through Missions, now it's suddenly "It was never inteded to be used for that".

I DO know however that Admin want to make this site as Fair for both as much as they can, and creating a Bling Ranking, will fix that problem.  And exp in Scrubs could come back again for it would not be an issue anymore between both sides.  After all, dropping the Scrub Exp Loss to only 2 exp each, will also result in a Decline of Money for Fubar because it would not be Purchased anymore because there is no reason/purpose to.

Anyone reading this, please keep in mind that this is only a Rough Draft Idea.  If you have any Suggestions that you would like to add to it, other Category Titles they would like to include, feel free to mention anything!

Thank you for listening!!

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